There are many changes from the first title, The Silver Star, to the second, Eternal Blue.

Here are a few changes:

  • The order of the characters in the party is changed so the character order can be physically rearranged.
  • In battle, characters run differently. As one reader notes, "In Lunar I, they disapeared according to their agility, and in Eternal Blue, most of the time they danced around the screen like damned fools which really got to be irritating!" The sequel may have unsuccessfully attempted to introduce some more strategy to fighting.

Music & Dialogue

There are also a number of dramatic changes concerning the music. The music on The Silver Star loaded directly off the CD as audio (which also means all of the music are also playable on standard CD players), whereas the music on Eternal Blue is compressed. This has its advantages (much more music and dialogue will fit on one CD, "secret" audio tracks will not be audible to anyone unless they are playing the game) as well as its disadvantages. Its main disadvantage is it makes a much longer loading time. (Keep in mind the first title had very little loading time when it came to entering a battle sequence or moving around in dungeons.) When entering a standard battle, there is a considerable loading time of a few seconds. The same is for leaving battle, moving into or out of a location, and sometimes (but not often) while entering or leaving a room. I found this extremely annoying (it doesn't help when you're stuck in a dungeon and short-tempered) but after a while I got pretty much used to it. Another disadvantage is the music isn't quite as clear, although it still has good quality.

Ratings: Bad Humor

The game features a lot of humor elements, which gave the original Blue Star an MA-13 rating from Sega's Videogame Rating Council, or VRC. The game was rated MA-13 ("Parental Discretion Advised") because of some dark humor in the game. One good example is a woman in a trading village who, when talked to, says, "I'm a merchant of sorts too.. but you're too young and sweet to know about the goods I sell.." By the time Eternal Blue was released here, there was already an industry-standard rating board, the Entertainment Software Rating Board (ESRB). So, Eternal Blue, although it did contain the same amount of bad jokes, if not worse (it even had the word "damn"), was rated on a different scale.Mild LanguageIt recieved a "K-A" (Kids to Adults) rating (which recently has been renamed "E" for Everyone). The VRC was stricter on ratings than the ESRB is now, although some comparibly foul language in Silpheed did slip past them. However, on the back of Eternal Blue, the newer game that recieved the K-A rating, the ESRB does state that the game contains "mild language."